![]() They can’t pick up upgrades or other items, nor do they have the ability to sweep away projectiles and enemies like Pocky can. They are, most notably, unable to fully die. This time around, however, player 2 takes the role of more of an accessory. They took damage, grabbed upgrades, and rationed their super-powers just like player 1. ![]() Formerly, player 2 was restricted to working as Rocky and was placed on an even playing field. This marks the game’s most substantial deviation form the previous title. This time around, she’s assisted by more than just the other titular character, Rocky, but also a growing cast of side characters including a ninja, a mole, and a scarecrow. Series’ hero and Shinto shrine maiden, Pocky, jumps into action. Princess Luna, the moon princess, has been captured by the evil Dynagon, who is attempting to force her to marry him. Names have been changed to appeal better to a western audience, but the story is largely the same. Once again, Pocky & Rocky 2 is an extremely Japanese game that draws on the culture’s sounds, folklore, and imagery. There are still some pretty solid boss battles here. What’s offered is a bit of a mix, and the game’s value will shift greatly based on player preferences. Again developed by Natsume (though a mostly different team), the sequel actually makes a lot of substantial changes to Pocky & Rocky’s run-and-gun formula. Pocky & Rocky 2 was released roughly two years after the first. That’s when I learned there was a sequel that I completely missed out on. It stuck in my mind for years until I was old enough to drive and buy insurance, so I looked it up to reconnect with it. I probably would have been 6 or 7 during the time I rented it and played it with my mom.
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